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Deconstructing Minimalism

Deconstructing Minimalism

Unless you have been living under a soft, loamy tree root for the last few years, you may have noticed that software look and feel has undergone substantial change. A lot of this is attributable to what has come to be known as “minimalist” design. I’m going to explain...
The Rule of Thirds and You

The Rule of Thirds and You

In a previous article, I explained how designing on a grid can make the task of designing layouts easier and, more importantly, a better experience for your users. I also alluded, briefly, to the “Rule of Thirds.” What is it? The Rule of Thirds is a term that...

You-X Design – A Primer

When you hear the word “design,” what comes to mind? Chances are, you think about your phone, your tablet, or your computer (if you thought about something you wear, good for you Dapper Dan/Danielle, but that’s not what this article is about). It’s not surprising that...

Traffic Control: Designing with a Grid

There are many different kinds of cities throughout the world. Some, such as London or Rome, have evolved over many centuries, with little planning. While they are famously charming, getting around such places can be daunting. On the other hand, modern cities tend to...